


Loaded from top to bottom (from most general to most specific). Server_.cfg // optional file for settings per-map-gamemode Server_.cfg // optional file for settings per-map Server_.cfg // non-default config, overrides default, use this for custom servers Server.cfg // this is your primary server config file containing global variablesĭefault_server_.cfg // default file which contains settings for specific mode Now You have fully functional server with basic settings, if you want more customization just continue reading this guide. Unlike Insurgency server, DoI no longer uses default mapcycle files for NWI servers so don't be surprised if you didn't see any in your doi folder. Mapcyclefile: this Console Variable (aka CVAR, cvars can be found in “cvarlist” explained later in this guide, you will not need this for basic setup) sets your map cycle file, you can either use default mapcycle files or create your own. "mapcyclefile" "your_mapcycle.txt" // this cvar sets your mapcycle file and defines your map/gamemode rotation Sv_battleye 1 // Anti-cheat, 0 = disabledĮxec banned_user.cfg // personal banlist based on user IDsĮxec banned_ip.cfg // personal banlist based on user IPs Log on // enables/disables server logging, it will store all text which console prints into TXT files Sv_password "" // server password for private matches, if you have sv_playlist, it won't be matchmaked Rcon_password "your_password" // remote console access password Hostname "your_server_name" // server name
